Introduction
You enter a dark corridor aged by the centuries of inactivity, evident as the pungent smell of mildew and stale air is wafted into everyoneโs nostrils. At the end of the corridor there are three levers on the left wall and a bar gate halting your advance. It appears you must choose a lever to activate the gate, but there being three and no other object around to be activated as a device it would suggest that two of them are a trap, or at least false.
With no one in your party being professional trap disablers or detectors, you decide to pull one of the levers at random. You choose poorly, the floor beneath you gives way as your party plummets into a small reservoir of water, unharmed but certainly wet.
You see another corridor leading out of the reservoir room, and although at first dark, up ahead you can see a dim light illuminating the rest of the way. As you approach, the light seems brighter and by its end you find yourselves in room the size of at least two houses put together, and inside is exactly what you journeyed here for: mountains of gold and precious gems enough to buy a palace and stuff it with food for a life time.
But alas, before you could even begin to try and formulate a way of transporting your fortune, your party hears an awful and less than human moan reverberate within the room. It is only now that you notice a casket within the treasureโs epicenter, and with an explosive display its lid soars to the ceiling, before returning to earth with a snapping thud that would make most check their ears. Emerging from the casket is what appears to be an emaciated figure, which on second glance you easily notice that his flesh is sickeningly thin and obviously rotting.
The animate corpse is garbed in tattered yet ornate robe supposedly for ceremony, and given the circumstances it is rather safe to assume that this is his burial tomb that you have disturbed. His body ascends into the air hovering over the casket by a power you know not of, and in a chilling and authoritative voice he bellows, โINFIDELS! YOU WOULD PERVERT MY SLUMBER WITH YOUR PRESENCE? NOW YOU WILL NEVER AGAIN SEE THE LIGHT OF DAY!โ
Hello and welcome to Beyond the Realms! I hope you enjoyed that little demonstration, clichรฉ and incredibly cheesy as it was, but that was to show you the sorts of things you can expect from this RP. Although youโre probably wanting a better clarification on what that actually means.
What it boils down to is good old fashioned, fair and balanced roleplaying.
It will take place in a persistent world largely based on the settings of Dungeons and Dragons, and in fact most of the races and archetypes in the world are based on the well known RPG, but hereโs the kicker:
You donโt have to play as any of them.
Thatโs right, you can either create a character from the already established world, make one purely from scratch, or even a character based on a fandom, as long as they are original. You cannot however take on characters that already exist, or make carbon copies of them to where the only difference is the name and a slight tweak of maybe their personality or abilities. Certain fandoms will not be allowed due to potential OP characters, the last thing we need is a goddamn Super Saiyan or kryptonian running around, so make sure their grounded ok? Also, given that they wonโt be natives we will have to invent a way for them to end up in the persistent world.
This RP will be part narrated, part sandbox. Your characters will start off in the setting and will have options on how to interact with the world. Depending on what you choose I may create a flexible quest line based on the charactersโ personalities, histories, and abilities. There is no specific โend gameโ yet, as in there is no one goal all characters have to meet, like killing that evil wizard in the tower and thatโs it. Your characterโs story ends when you want it to end, or if they die, whichever comes first.
Quest lines are open to change and evolve as they go on, and they can range from retrieving objects in dungeons, to political missions or even exploring character pasts. This allows for a real, organic and in-depth way of storytelling wrapped around the characters and constantly testing them to see how they change and react.
I will be your GM , and unlike most RPs I will NOT be joining as a player myself, rather I will be taking the traditional route of creating settings, acting out all NPCs, and refereeing the game. Though at times I can be critical, know that I am not โout to get anyoneโ, and will conduct the game with fairness.
Currently there are 10 character slots. Notice I said character slots instead of player slots. Each player is allowed a maximum of two characters at once, meaning we could have 5 people playing all with 2 characters, 10 people playing 1 character each, or any variation in-between. Depending on how far along we get and observing how comfortable people are with the amount of players, in the future I may add or subtract slots.
KEEP IN MIND THAT IF YOU TAKE ON 2 CHARACTERS, THAT TAKES A POTENTIAL SPOT FROM SOMEONE ELSE.
Apps will be taken in first come first serve, however if an app is denied and someone else posts theirs that is satisfactory, then it is they who will get the spot. Think of it as a job application, the person with most well written and appealing one is the most likely to get the job.
THIS IS A HIGH STAKES RP, MEANING YOUR CHARACTER CAN DIE. But donโt whine about it, you can make another if you would like, however it must ABSOLUTELY have very little common with the deceased one, no avenging relatives with the same powers or any of that crap, completely from scratch.
Or else.
You should also know that because this is a persistent world that you are in, there are CONSEQUENSES to your actions and even inactions. You canโt go around slapping babies with a ladle without the NPCs coming after your ass, and if you do something really stupid it could get your character killed.
ADVICE: Make sure your character isnโt very alike to any others people have here. If we already have a stoic swordsman with a dark past we most certainly wonโt need another, and I may deny your app upon that premise. You need to be both original and separate from everyone else.
You must first submit an app in the form of a PM to me, NOT in Character Application. After youโve submitted your app I will go over it, essentially โgradingโ it. I will then make a PM you back saying whether or not it is accepted, if it isnโt quite up to snuff I will point out whatever needs tweaking or improvement, at which time you can go back and edit the needed areas.
The characters that you submit and are accepted are not set, not in the least. They are subject to change as the RP goes on depending on their experiences, what they acquire and what they encounter on their journeys. Say if they were cursed by an affliction that changed the nature or added to their powers with a negative aspect, the character sheet would be updated. The same goes for any items you acquire, likely they will be added to your Possessions section.
You canโt have a good RPG without some kind of reward for all of your troubles right? Lucky for you your character will have plenty of chances to either score some gold, maybe a potion, weapons and items. You might even get some magical shit if youโre lucky. However youโr not going to receive epic level equipment right away, you need to earn by RPing well, and the longer your character stays in the better stuff youโr going to get. And it isnโt limited to things you can carry, you can win mounts, following NPCs, and even land. Work hard and long enough and you may be rewarded for it.
Character application.
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Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
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The Whole of Creation (GM)
All that is, all that was, and all that may be
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All that is, all that was, and all that may be
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The Whole of Creation (GM)
All that is, all that was, and all that may be
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0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The Drow Empire ↪ Dilafay Owner: RolePlayGateway
Pending
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Mt. Inak Owner: RolePlayGateway
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0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Tag Taalomar Owner: RolePlayGateway
Residing in the northern mountains the dwarven kingdom of Tag Taalomar is a culture deep in tradition. It is ruled by a dwarven high king and influential clans whom have many dealings with Bashara, most notably the shipment of ores and other precious minerals from their mines.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Ainor ↪ Savage Lands Owner: RolePlayGateway
After being driven out of what is now Bashara the various tribes "settled"in a land that even before them was long abandoned by a race unknown. Archeologist would love to study the many ruins there were it not for dangerous tribes.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Bashara (kingdom) ↪ Dirgan Owner: RolePlayGateway
Far east of this country lies a city that is less appealing. Despite the best of efforts Dirgan remains a city plagued by crime and villainy. Being so far way from other settlements makes sending forces from the capitol to restore peace difficult.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Bashara (kingdom) ↪ Haldamir Owner: RolePlayGateway
Noted most for housing the most prestigious arcane university: Elianay College, first founded by the Haldamir elves.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Ainor ↪ Bashara (kingdom) Owner: RolePlayGateway
Bashara is the oldest living civilization in all of Ainor, as well as the most powerful and influential nation. It has a very high tolerance of all races and is by far the most culturally diverse country and believes heavily in relying on such diversity.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Ainor ↪ Keluz Gabalam Owner: RolePlayGateway
The sub-continent nation of Keluz Gabalam is home to some of the rarest ores in all of Ainor, including Inakinuim, a metal which absorbs easily magic, and makes for powerful enchanted items. It is also home to the largest active volcano in Ainor, Mt. Inak, mining in the shadow of this beast put all who work there at unease.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Ainor ↪ The Drow Empire Owner: RolePlayGateway
Hailing from a land far south the Drow have taken permanent residence on this continent, their conquest hindered by the heavily defended Keluz Gabalam. The only way they've been able to get around is by claiming the islands off the coast and using them as a casting point. So far they have had little luck on the first target: the sub-continent, blockading them from the mainland: Keluz Gebalam.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Bashara (kingdom) ↪ Bashara Owner: RolePlayGateway
Its capitol city is of the same name and is the most paragon with a great sense of morality and justice. It is the epicenter of all religious circles within the region.
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